[INS2] IzhMash RPKM 1.0
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Credits:
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
You may edit and repost my mods, provided you give me credit, but under no circumstances are you allowed to sell my work. My mods are free and always will be. If you paid for one of my mods, you were scammed.
If you like my work and have money to spare, consider making a donation to my PayPal. I appreciate all the support, nonetheless.
Replaces the Assault Rifle.
Description:
The RPKM is a modernized version of the Russian RPK light machine gun, built on the Kalashnikov platform and chambered in 7.62×39mm. It features a reinforced receiver, longer barrel, and updated polymer furniture, improving accuracy and durability. Compatible with standard AK/RPK magazines or drums, it provides reliable, sustained suppressive fire while remaining easy to maintain and operate.
Features:
Fully Animated
Working Collision Data
2K Textures
4 Skins Available
Comes with multiple rail and bipod options.
Also comes with standard, extended and drum magazines.
Notes:
Here is the RPKM from Sandstorm. There are just a couple of minor issues, slight clipping and the sights not being configured for the rail.
All assets were taken directly from Insurgency: Sandstorm
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
For the drum mag put the files in
modsupdatex64dlcpacksmpexecutivedlc.rpfx64modelscdimagesweapons.rpf
How to Fix Texture Loss:
If you are experiencing any texture loss, make a copy of the low texture and rename it to +hi. The low textures should be 1024x1024 or 1024x512. Anything lower does not matter. If the textures aren't, you need to downscale them to that resolution. If you are still experiencing issues, try changing the pixel format to DXT5 or DXT1.
Make Sure You Have These Mods Installed:
Heap Adjuster by Dilapidated
Packfile Limit Adjuster by alloc8or
Fwboxstreamervariablepatch by Tanuki
Resource Adjuster by zombieguy
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
You may edit and repost my mods, provided you give me credit, but under no circumstances are you allowed to sell my work. My mods are free and always will be. If you paid for one of my mods, you were scammed.
If you like my work and have money to spare, consider making a donation to my PayPal. I appreciate all the support, nonetheless.
Replaces the Assault Rifle.
Description:
The RPKM is a modernized version of the Russian RPK light machine gun, built on the Kalashnikov platform and chambered in 7.62×39mm. It features a reinforced receiver, longer barrel, and updated polymer furniture, improving accuracy and durability. Compatible with standard AK/RPK magazines or drums, it provides reliable, sustained suppressive fire while remaining easy to maintain and operate.
Features:
Fully Animated
Working Collision Data
2K Textures
4 Skins Available
Comes with multiple rail and bipod options.
Also comes with standard, extended and drum magazines.
Notes:
Here is the RPKM from Sandstorm. There are just a couple of minor issues, slight clipping and the sights not being configured for the rail.
All assets were taken directly from Insurgency: Sandstorm
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
For the drum mag put the files in
modsupdatex64dlcpacksmpexecutivedlc.rpfx64modelscdimagesweapons.rpf
How to Fix Texture Loss:
If you are experiencing any texture loss, make a copy of the low texture and rename it to +hi. The low textures should be 1024x1024 or 1024x512. Anything lower does not matter. If the textures aren't, you need to downscale them to that resolution. If you are still experiencing issues, try changing the pixel format to DXT5 or DXT1.
Make Sure You Have These Mods Installed:
Heap Adjuster by Dilapidated
Packfile Limit Adjuster by alloc8or
Fwboxstreamervariablepatch by Tanuki
Resource Adjuster by zombieguy
First Uploaded: December 02, 2025
Last Updated: December 02, 2025
Last Downloaded: 10 hours ago
6 Comments
More mods by Equinox407:
Credits:
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
You may edit and repost my mods, provided you give me credit, but under no circumstances are you allowed to sell my work. My mods are free and always will be. If you paid for one of my mods, you were scammed.
If you like my work and have money to spare, consider making a donation to my PayPal. I appreciate all the support, nonetheless.
Replaces the Assault Rifle.
Description:
The RPKM is a modernized version of the Russian RPK light machine gun, built on the Kalashnikov platform and chambered in 7.62×39mm. It features a reinforced receiver, longer barrel, and updated polymer furniture, improving accuracy and durability. Compatible with standard AK/RPK magazines or drums, it provides reliable, sustained suppressive fire while remaining easy to maintain and operate.
Features:
Fully Animated
Working Collision Data
2K Textures
4 Skins Available
Comes with multiple rail and bipod options.
Also comes with standard, extended and drum magazines.
Notes:
Here is the RPKM from Sandstorm. There are just a couple of minor issues, slight clipping and the sights not being configured for the rail.
All assets were taken directly from Insurgency: Sandstorm
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
For the drum mag put the files in
modsupdatex64dlcpacksmpexecutivedlc.rpfx64modelscdimagesweapons.rpf
How to Fix Texture Loss:
If you are experiencing any texture loss, make a copy of the low texture and rename it to +hi. The low textures should be 1024x1024 or 1024x512. Anything lower does not matter. If the textures aren't, you need to downscale them to that resolution. If you are still experiencing issues, try changing the pixel format to DXT5 or DXT1.
Make Sure You Have These Mods Installed:
Heap Adjuster by Dilapidated
Packfile Limit Adjuster by alloc8or
Fwboxstreamervariablepatch by Tanuki
Resource Adjuster by zombieguy
New World Interactive - Model and texture assets.
Equinox407 - Compiling/Decompiling, texture/mesh editing, rigging, animating.
DO NOT REPOST ANYWHERE WITHOUT MY PERMISSION
You may edit and repost my mods, provided you give me credit, but under no circumstances are you allowed to sell my work. My mods are free and always will be. If you paid for one of my mods, you were scammed.
If you like my work and have money to spare, consider making a donation to my PayPal. I appreciate all the support, nonetheless.
Replaces the Assault Rifle.
Description:
The RPKM is a modernized version of the Russian RPK light machine gun, built on the Kalashnikov platform and chambered in 7.62×39mm. It features a reinforced receiver, longer barrel, and updated polymer furniture, improving accuracy and durability. Compatible with standard AK/RPK magazines or drums, it provides reliable, sustained suppressive fire while remaining easy to maintain and operate.
Features:
Fully Animated
Working Collision Data
2K Textures
4 Skins Available
Comes with multiple rail and bipod options.
Also comes with standard, extended and drum magazines.
Notes:
Here is the RPKM from Sandstorm. There are just a couple of minor issues, slight clipping and the sights not being configured for the rail.
All assets were taken directly from Insurgency: Sandstorm
Installation:
Just extract the archive and place the files in
mods/update/x64/dlcpacks/patchday8ng/dlc.rpf/x64/models/cdimages/weapons.rpf
For the drum mag put the files in
modsupdatex64dlcpacksmpexecutivedlc.rpfx64modelscdimagesweapons.rpf
How to Fix Texture Loss:
If you are experiencing any texture loss, make a copy of the low texture and rename it to +hi. The low textures should be 1024x1024 or 1024x512. Anything lower does not matter. If the textures aren't, you need to downscale them to that resolution. If you are still experiencing issues, try changing the pixel format to DXT5 or DXT1.
Make Sure You Have These Mods Installed:
Heap Adjuster by Dilapidated
Packfile Limit Adjuster by alloc8or
Fwboxstreamervariablepatch by Tanuki
Resource Adjuster by zombieguy
First Uploaded: December 02, 2025
Last Updated: December 02, 2025
Last Downloaded: 10 hours ago









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Nice bro…you should do a MAK 90 next.
I don't know shit about 3d conversion, do you think you could convert this https://sketchfab.com/3d-models/flashbang-m84-004b0a7f3bfa43368c4d580be3b04b18 to gta5, I am working on a singleplayer flashbang mod
I love your mods, is there any chance you are going to do a Springfield Hellcat?
could you do an M3 Super 90 replacing the base shotgun. there are a few on here already but the scaling is a bit off either being too small or too large. love your stuff either way
Can you make a hipoint for the vintage pistol