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Csn this work on v1.0.2802?
Thats a little disappointing. But its alright. Any other custom installer like this for gta 4?
Thanks for making all your projects open source. I really would donate you something if I could.
In theory this tool should be able to install OIV packs in GTA 4 too if edited via the source code, right?
Such an amazing Tool. Thank you, a genuine thank you to all who made it. Also another HUGE THANK YOU for making it open source!! I am making a modpack, and because of the open source nature I was able to edit the mainstream.cs to create an import and export save feature for my modpack using Grok AI. Thank you so much. It works like a charm
Can you plz make the body bigger, it'd make the mod perfect
Can anyone plz help me out and tell what did I write so wrong here that the mod refuses to recognize this code? I have re-read it a 100 times and can't for the life of me figure out what's wrong!
<mission name="Big G Goods Inc. HQ" xsi:type="CementMissionModel">
<hours start="7" end="19" />
<about>
<line>~b~Big G Goods Inc - Where Every Box Is An Adventure!</line>
<line>Looking for a workout that pays? We've got hundreds of boxes</line>
<line>that need to go from point A to points B, C, and probably D.</line>
<line></line>
<line>Get paid to lift! Navigate through</line>
<line>the city with a van full of mystery boxes and deliver them</line>
<line>right to our customers' doorsteps.</line>
<line>Fleet: 49,826 Co. Vans & Trucks operating across LS</line>
<line>& Blaine County!</line>
</about>
<menuCam x="797.1297" y="-902.8978" z="36.54988" rx="-9.593365E-05" ry="9.004741E-07" rz="-24.56286" fov="20" />
<start x="800" y="-894" z="25.2" />
<skins>
<skin>s_m_m_gaffer_01</skin>
<skin>s_m_m_cntrybar_01</skin>
<skin>s_m_y_garbage</skin>
<skin>s_m_y_construct_01</skin>
</skins>
<salary base="180" perUnit="0.06" extra="25" />
<vehicleSpawn x="835.3044" y="-913.6906" z="25.58952" rotation="179.6045" />
<companyVehicles>
<vehicle model="pounder2" licensePlate="" dirtLevel="8" />
<vehicle model="brickade" licensePlate="" dirtLevel="8" />
<vehicle model="brickade2" licensePlate="" dirtLevel="8" />
</companyVehicles>
<personalVehicle category="None" />
<dropOffs pool="Cement" count="1" />
</mission>
Please add a quarry style job using the dump truck. I tried to do it myself but it didn't work.
Mod works amazingly! I was wondering if you could create your own jobs through the jobs xml file....is that possible?